EVE keeps 30 days of wallet history. Hangar stores older history in this browser. To use this history in another browser, export it to a file. Import the file in the other browser.
Fit checker
Count your fitted ships and list what to buy
Selected fit
Show fit
Import fits from a file
pyfa keeps fits in a database. Use Backup all fittings, or export to EFT. Fitting XML also works.
Fitted ships
Your ships, one group for each fit.
Fit request
The app counts each ship and item one time.
Request readiness
Items you need
The list adds equal items together.
Show Multibuy text
Build plan
Plan manufacturing jobs from your blueprints and list the materials to buy
Build set
Each set keeps its own products, facility and build location. Switch to plan another.
The number of days between builds of this set. The Planets page then counts the PI that the set uses each hour. Leave it empty if you do not build the set again.
Facility
Type each bonus as the Industry window shows it under Material consumption modifiers. The app multiplies them and keeps them for every product in this set.
ME applies only to runs that none of your blueprints cover. A job that uses your blueprint uses that blueprint's ME.
Build request
The app rounds the materials for each job separately.
Blueprints to move
Each blueprint is one item to move, for all of its runs.
Materials
This list has the materials for all jobs. Substitution rules do not apply.
Show Multibuy text
Wallet
Cash flow
Market profit
Categories
Record coverage
History and data
Substitution library
Approve alternative modules for every saved fit
The app compares names and quantities. It does not compare CPU, powergrid or skills.
Warehouse
See what you hold and what it cost you
Items and costs
What you hold across all characters and the corporation, and what it cost you. Units with no buy or build behind them use your price, else EVE's average price.
Your costs and sources
Applies to unaccounted stock of each item, including past sales. Recorded purchase and production costs take priority. Opening stock is excluded from profit; choose a source and cost to include it. Loot costs zero.
Add stock
Paste from the game
Copy items from your hangar in the game. Multibuy lists and
Item x40
lines also work.
This filter changes only these lists. The fit checker still uses all stock.
Loose stock
Show loose stock
Fitted ships
Show fitted ships
Planets
Keep the factories running with fewer hauls, and see what your PI costs
Run
Balance
How it works
Units each hour, for all your planets. A factory can run only as fast as its scarcest input arrives. Then it uses less of its other inputs, and these inputs build up. Demand is what the factories use if they run all the time, and what your build sets use over their build periods. The build sets take what the factories leave. Slowed factories are the factories that run slower because they do not get enough of this material. Set the priority of a factory output: when inputs are short, factories for high outputs get them first, and factories for low outputs get them last. The extraction plans make more P1 only for factories that are not low. Auto is high for the PI that your build sets use, and normal for other PI. When a build set has a build period, the build sets with a build period set Auto: high for the PI that they use, and low for all other factory outputs. An output takes the priority of what it feeds, if that is higher.
Extraction mix
How it works
The target keeps the total P1 that your extraction planets make. It gives the P1 to high use first: what your build sets take, and the factories for high outputs. Then it gives the rest to normal use, then to low use. When there is not enough for a level, that level gets a share of what is left. A change is to one planet: change what it extracts, move heads and factories between two P0 that it extracts, or add a second extractor that takes some heads. The new extractor must fit in the CPU and power grid. The factories change to match, and the app counts only what they can make. The app shows a change only if the factories then run more of the time. A planet can extract only the P0 that its planet type has. Keep a P1 that you use outside PI, for example Oxygen for fuel blocks. The changes do not move a kept P1.
Extraction balance
How it works
The best layout is the extractors, heads and factories that make the most P1 from P0 in a run. It must fit in the CPU and power grid of the highest command center level that your skill allows. The extractors operate until their program stops. The factories use that P0, and the P0 in the storage facilities and launchpads, until the next run. Thus fewer factories that operate all the time can make more than many factories that stop when the program stops. Each head extracts at the rate that the app measures on the planet. Until it has enough data, the app uses the average rate of the program.
Cost of production
Factory planets
Extraction planets
Alerts
Characters
Connect EVE characters and keep their assets current
Connected characters
The app counts the assets of every connected character together. Your sign-in stays in this browser and renews itself. Connect again only if EVE ends it, or if you disconnect.
Sync settings
A sync always replaces what that character holds. This setting also clears the rows you typed or pasted.
When you open Hangar, it syncs each signed-in character whose assets are more than an hour old. While Hangar stays open, it syncs each character again when EVE makes a new copy of their assets. EVE does this about one time each hour. This follows the setting above.
Costs always count corporation stock. This setting also lets the fit checker and the Build plan use it. A Director's sync reads the corporation's hangars.
EVE application client ID
Register an application at developers.eveonline.com. Set the callback URL to
and add the scopes below. Then paste the client ID here.